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If the database object is not set to be unlocked by any technology in general, it'll be always possible to select it, while putting them in a technology will require the technology. we didn't, only added techs have a different nomenclature. If a technology unlocks equipment, it'll use the regular item, while a technology that doesn't unlock equipment will use the small item. Many of the factions will have their own unique decisions and focus trees. The Great War. Complete with a much improved AI, playing HOI4 no longer feels like a solved game as most playthroughs canbut rather becomes a dynamic and challenging foray into the dangers of global total war. You want this one here. Doesn't seem to crash when I play normally. For example, to add 1936 German starter light tanks, use the command: You need to sign in or create an account to do that. If youre interested in learning more, we did a more in-depth mod reviewthat explores what makes it so compelling. The 'add_equipment' or 'ae' command can be used with these codes . This will look as such: This particular technology will grant +10% Political Power gain and +20% resource extraction efficiency when researched. We include affiliate links in articles. Technologies can be used to apply effects and static modifiers towards the country researching them. Press J to jump to the feed. Press question mark to learn the rest of the keyboard shortcuts. Its a very deep well to dive into without a guide so heres ours, profiling the best of the bunch, with installation tips too. These tags are most commonly used to spawn equipment into the game. This item will only be visible in searches to you, your friends, and admins. Each country-scoped modifier is allowed to be put directly within the technology, and these will apply to the country after researching the technology. This assigns a particular experience type to the technology. Its not able to address everything, but it touches a wide range of AI behaviours & decision making systems so that computer opponents fight smarter & harder. There are plans to extend the timeline into the 1990s. When I try to make another country annex it it makes my game crash. Currently compatible with 1.10 Collie. These tactics are defined within /Hearts of Iron IV/common/combat_tactics.txt. This would also make the description the same as the equipment's description, if one is present. This can be useful for technologies which use an icon that's not the same as the equipment that it unlocks, such as the landing craft or rocket engine technologies in base game. If specified, then the group will only apply bonuses towards technologies located in these categories.is_faction_sharing = yes makes the technology sharing group only grant bonuses towards countries in the same faction and, vise-versa, receive bonuses only from countries in the same faction. World News brings back the newspaper feature of Victoria II, giving a glimpse into the life of the average person during wartime. The offset in pixels to use a singular unit when positioning technologies. how can I get flame tank through console command? 1 / 2. with 'by blood alone' you just use the NSB tank format. Have you ever thought: Gee, HOI4 goes way too fast for me! The AI is more challenging, theres more breadth and depth of options, and generally speaking this an excellent historical immersion experience. With the mission briefing done, lets ride this tiger, and focus on four salient categories to encircle some of the bestHOI4modsout there. research_cost = 1 assigns the base research cost for this technology. For large items, usually the name of the technology is also shown on the tree without needing to see the description. Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). Technology-specific icons don't exist for sub-technologies, instead using a set of indices. Valve Corporation. For example, the following code will increase the naval speed of destroyer-type ships by 10%, decrease the combat width of all sub-units in the category of category_all_infantry by 20%, and increase the attack of the same category when fighting in urban terrain by 15% when the technology is researched: show_effect_as_desc = yes can also be used in order to make the modifiers show up in the description of the technology itself rather than in the tooltip showing up when hovering over the technology. This mod does a number of things, but most especially it address what i believed was a lacking of features and events for ending the conflict on the Eastern Front. Tackling an entirely dynamic yet strangely parallel political landscape boasting thousands of unique events, fully fleshed out focus trees, and quirky interactions, this mod gives the player a tantalizing taste of living in an alternate timeline. More than just extending the timeline to 1956, this mod peppers the entire world with greater detail and complexity. In order to assign an experience type to a technology, xp_research_type = army is used. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. Sub-technologies where to position them in the tree, which GFX they use. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. defined within the interface file of the folder. Create an account to follow your favorite communities and start taking part in conversations. A simple technology folder definition looks like the following: In here, one important thing is the iconType representing the background, in this case called my_techtree_bg. Please note that you must have the appropriate technology to receive the equipment. This is in contrast to national focuses, where the offset used as a singular unit is consistent across different focus trees. An example definition of that sprite within any /Hearts of Iron IV/interface/*.gfx file is the following: In particular, noOfFrames controls the amount of frames the sprite has, cutting the image in a left half and a right half with 2. If a technology has several technologies connecting to it via path, then at least one of the technologies leading to it must be researched. I dislike the Congress feature and the civil war so im not huge on playing America. This is done with the naval folder with Man the Guns, for example. If all else fails, ask in the comments threads for instructions! If you're looking for equipment codes, check out our equipment names list. Please see the. By default, these are defined in /Hearts of Iron IV/interface/countrytechtreeview.gfx. Previously Chief Germanist for Green Man Gaming. Short answer, probably not. With a keen focus on deepening historical accuracy with challenges for the player, this mod succeeds in bringing more life to this cacophony of death. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Syntax add_equipment [amount] [equipment name] Examples add_equipment 1000 infantry_equipment_3 Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). In 1 collection by Greatexperiment Expanded Mods - Hearts of Iron IV 3 items Description Good Evening! Defining multiple folders for the same technology is done by having multiple of the folder = { } within the technology. 114. r/hoi4modding. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. It gets unlocked by researching technologies and is produced by production lines. Create an account to follow your favorite communities and start taking part in conversations. Winner of the Outstanding Modding Achievement at the 2018 PDXCon, Millennium Dawn delivers exactly what one would imagine: the modern world set in stunning detail on the HOI4 Engine. These arguments are used within technology sharing groups:id = my_tech_group is used to tell how to refer to the group is internally for the effects or triggers referring to one.name = my_tech_group_name is used to say which key shjould be used in order to assign the name to this group depending on the currently-turned on language in localisation.desc = my_tech_group_desc is used to say which key shjould be used in order to assign the description to this group depending on the currently-turned on language in localisation.picture = GFX_my_tech_group is used to assign a sprite, defined in any /Hearts of Iron IV/interface/*.gfx file, to this group. Do read our fullreviewfor the whole story on this mod. If you run into any brick walls while trying em out, you may find our guides toHOI4 console commandsand HOI4 country tags helpful. Finally, sometimes it takes a while for theHoI4interface to properly load the mods latest version. Similarly to technologies, the GUI file is very interconnected with the doctrine definitions. However, they are mostly similar in definition. If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. Press question mark to learn the rest of the keyboard shortcuts. This is a submod for the extensive and popular "Road to 56" you can find on the workshop. All rights reserved. Any modifier defined within the sub-unit definitions or the equipment archetypes used by them can be applied to units, which'll apply as a multiplicative modifier towards them. Were not sure about later versions at this time. It also will have to be within a technology folder that's assigned to hold doctrines. You need to sign in or create an account to do that. This item will only be visible to you, admins, and anyone marked as a creator. Keep in mind that not all mods might be found on the Steam Workshop, even if the vast majority are. Cities are now expanded into several provinces ramping up the siege drama of urban warfare. Adding icons, including the background or the stripes highlighting technologies. This can build up to the max level specified in the building definition itself. The technologies within are separated with any whitespace characters, such as XOR = { my_technology_1 my_technology_2 }. This in particular is done in the. This container contains information on what's within the folder itself: the background image used, anything else in the background such as the start years of technologies or textboxes telling the branches, as well where each individual technology branch is located. The word equipment after the name of the equipment is not needed here. Doctrines, while no longer researched as technologies, are still considered technologies in the in-game code, although there are some differences in their required definitions. We immediately sent our resident HoI 4 mod guru, Timothy, to check it out and answer one simple question: Is End of a New Beginningthe Victoria 3 weve been looking for? HOI4 console commands - all Hearts of Iron 4 cheats 2023, Why Kaiserreich is the ultimate Hearts of Iron 4 mod, Become an 18th century aristocrat in this Hearts of Iron 4 mod, Hearts of Iron 4's new Officer Corps lets you promote generals to advisers, Hearts of Iron 4 DLC adds some bonkers new alternate paths for Poland, Hearts of Iron 4 DLC will let you build amphibious rocket launchers. It also has thousands of new events, new units, new mechanics including DECON and MAD. How to use the add_equipment console This guide allows you to quickly spawn equipment in game. The veteran alternate history mod on the block. One of the things HOI4 lacks is the view of how the general population fares when the world is in turmoil. This is a localisation key that gets assigned a value for each language within any /Hearts of Iron IV/localisation/ file. The item slots for sub-technologies are defined similarly, although with technology changed to subtechnology. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. So I've been playing HOI4 and specifically road to 56 for a while but I took a long break recently and USA has a different focus tree now :( I want to go fascist but I can't find any focuses to follow Do I have to do an old fashioned civil war or is there focuses and im just missing them? This is a one stop shop for a total enhancement of the game. One of the best examples of the impressive capabilities of totally overhauling the game, this mod promises political intrigue thats worthy of network news. In which direction x and y aim depends on the format of the gridbox: a "LEFT" format means that x goes up-to-down while y goes left-to-right, while an "UP" format would mean that x goes left-to-right while y goes up-to-down. This is a community maintained wiki. In order to define a specific folder's item to use a non-default background, the name of the technology folder can be appended after the word technology, such as GFX_technology_my_folder_available_item_bg. Additionally, this also serves as an AND statement unlike the path that serves as an OR statement: every dependency must be researched to complete this technology, alongside at least one of the paths leading to this technology if there's one. This does allow making the names be country-specific by prepending it to the beginning, separated with an underscore. Questions, Paradox Fun fact, the developers of this mod have actually launched a Patreon to fund development of their from-scratch WW1 game, Fields of History: The Great War. Information, Frequently Asked It gets unlocked by researching technologies and is produced by production lines. A lot of AI modifiers that apply to every single technology can be changed within defines. I see a lot of "how to win as the soviets" posts in here. The error message complains about something with map error. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. The mod will be automatically downloaded and will populate the mods section inHOI4s launcher. In order to mark a technology as a doctrine, it must have doctrine = yes. Valve Corporation. This has an effect on production efficency retention. The key for the name is the same as the folder's name, while the description is the name with _desc appended. Youre usually left scrambling to sort out a great mess the AI has made for you, but at the same time, you can always put your nation in a terrible position, safe in the knowledge that youll be outta there long before unfriendly tanks roll into the capital. This is a customized, new and improved submod to the famous Road to '56 mod for Hearts of Iron IV, thus adding many more fun features to the aforementioned mod and to a game of Hearts of Iron IV itself. This item has been removed from the community because it violates Steam Community & Content Guidelines. The latter are also influenced by many other factors such as additional and inherent stats, experience, leaders, supply etc. When unresearched via an effect, this doesn't work entirely properly, rather, the database object in question will remain possible to use for the country until a restart of the game. You can purchase equipment from the private sector, a new economic system. Information, Frequently Asked If you dont have Man the Guns, the mod will also cause some unexpected AI behaviour. Make sure you dont accidentally download the old version of the mod. For example, this can be used as localisation for the English language within any /Hearts of Iron IV/localisation/english/*_l_english.yml file for my_technology_1: If a technology does not have a name defined, it gets 'borrowed' from the equipment that the technology unlocks. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. If nothing within on_research_complete = { } grants a tooltip or there's always something showing a tooltip, it is not necessary to set on_research_complete_limit = { } This is an example of a tech with on_research_complete_limit: show_effect_as_desc = yes can also be used in order to make the effects show up in the description of the technology itself rather than in the tooltip showing up when hovering over the technology. This item will only be visible in searches to you, your friends, and admins. The Ultimate HOI4 Scenario Mod Tierlist. enable_tactic = my_tactic is also used to enable a combat tactic for the country that may be chosen during a land battle. As implied by the title, it changes the setting to the Cold War period, with start dates ranging from 1949 through to 1970. A technology can have specified technologies assigned as sub-technologies by using sub_technologies = { }, where every listed technology is a sub-technology. This mod is compatible with Version 1.10 Collie & all DLC. Where can I see the custom equipment added by a mod? If desiring to make multiple buildings be unlocked by the same technology, another enable_building = { } block can be set in the technology.The level within the technology cannot be higher than the building's max level set within the building definition itself. tiermaker.com. Join. To do this, use the rather complicated cheat code add_equipment [quantity] [equipment name] _equipment_ [level]. Within the ai_will_do = { } block, modifier = { } functions as a trigger block where the prior three value-modifying arguments are also supported. Doctrines are also defined in /Hearts of Iron IV/common/technologies/*.txt files and their folders and categories also in /Hearts of Iron IV/common/technology_tags/*.txt files, however, the graphical interface file used is /Hearts of Iron IV/interface/countrydoctrinetreeview.gui. add_equipment [quantity] [equipment name] _equipment_ [level], add_equipment 1000 light_tank_equipment_1, For infantry with armored vehicles (1 to 3), Equipment of the tanks of the Great War (only 1), Lightweight air defense vehicles (1 to 3), medium-sized self-propelled artillery (1 to 3), Super-heavy anti-aircraft equipment (only 1). For this reason, it's better to avoid unresearching technologies such as this and treat these database objects as being granted for forever without being possible to take away. The distinction between small items and regular items is in equipment. With the addition of the new in-game radio, now is a better time than ever to try this mod out! No the game will uninstall itself and the devs will come over, kick the shit out of you and steal your money. In the game Hearts of Iron 4 there is an opportunity to receive various military supplies. Oh god, but Im just tryna help out my boys in the Himalayan Empire!! /Hearts of Iron IV/common/technologies/*.txt, /Hearts of Iron IV/common/technology_tags/*.txt, /Hearts of Iron IV/interface/countrytechtreeview.gui, /Hearts of Iron IV/interface/countrydoctrinetreeview.gui, /Hearts of Iron IV/interface/countrytechtreeview.gfx, /Hearts of Iron IV/common/unit_tags/*.txt, /Hearts of Iron IV/common/combat_tactics.txt, /Hearts of Iron IV/localisation/english/*_l_english.yml, /Hearts of Iron IV/common/technology_sharing/*.txt, NDefines.NTechnology.BASE_TECH_COST = 100, NDefines.NTechnology.BASE_YEAR_AHEAD_PENALTY_FACTOR = 2, NDefines.NAI.RESEARCH_DAYS_BETWEEN_WEIGHT_UPDATE = 7, NDefines.NTechnology.MAX_TECH_SHARING_BONUS = 0.5, it should be made impossible to research manually. In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. This comes in handy when you're just learning the mechanics of the game and want to have fun. In order to have a technology as a dependency without having to draw a path, dependencies can be used as such: Since this doesn't draw a path, this does not assign the currently-defined technology to the gridbox of either of two technologies. The slotsize = { } argument is used to tell how to translate the technology's position within folder = { } into pixels. This item will only be visible to you, admins, and anyone marked as a creator. They form the basis of equipment variant stats, which in turn influence the combat abilities of units using them. (Mechanics/Balance/why), HOI4 Texture Overhaul Terrain (Cosmetic), Check if the mod is up to date with the most recent patch forHoI4(Currently. As a sub-technology item is directly assigned to each technology folder item as a separate container, the sub-technologies do not need their own gridbox definition and neither do they need the folder argument. on Paradox technology, Legal The name of the technology whether it should be displayed, and if it is: where to show it and with what font. The spriteType specified here will get used as the background of the tree, with the static size. This item requires all of the following other items. This mod is, unfortunately, fully compatible up to 1.10 Collie. For instance, if the building was already unlocked to level 2 from a technology researched beforehand, researching a technology with level = 5 will result in it being possible to construct up to 5 of the building in the state/province rather than 7. This mod adds many new features to the Road to '56, such as new leaders, new portraits, new political parties, new country names, and much more. If you spot a mistake then you are welcome to fix it. A small change, but an incredibly rewarding one when such battles as Stalingrad and Moscow are finally more representative of their real history counterparts. Last time we checked, this mod is compatible with Husky 1.9.1. This would be necessary to set if it is possible for the entire on_research_complete = { } to either be visible or invisible depending on circustances, as the game handles generating the tooltip poorly in this circustance. The name of the technology for the specified language is set by using the technology's ID as the localisation key, with description by appending _desc in the end. research_cost_coeff can be used to decrease the cost if needed: if this technology is researched, the technology it paths towards will have this cost multiplied by the research_cost_coeff. For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. There is a lot of depth here, and more on the way, as the modding team is looking to expand the map eastward past the plains and to the Atlantic coast, where we will see the Capital Wasteland and the Commonwealth of Boston represented as well. This is a community maintained wiki. This mod is compatible with Version 1.10 Husky & all DLC, although it has some very specific compatibility requirements. Like most files, the filename has no bearing on how the file is read: any technology can be in any folder without issues. Note - all tanks now count as specialized equipment, so you must first ensure the variant is created in the tank designer then reference that tank's unique name as you would when adding any other specialized equipment. use the add_to_tech_sharing_group effect to do so. As for the war itself, New England will secede first, then the states on the west coast and then New York and Pennsylvania. A true joy to experience for the story and drama with brand new ideologies and situations based on all of the consequences of this what if. If you're looking for equipment codes, check out our equipment names list. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. Simple, yet this mod fixes one of the most annoying things about playing with AI allies. Waging war in the 19th century feels no different than waging war in the 20th, so theres still plenty of work to be done. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. These in particular are, by appearance, regular non-square rectangular land items in base game, such as the one used for Infantry Equipment; however, GFX_technology_branch_item_bg uses a smaller, square, icon since the base game doesn't have any mutually exclusive techs of the larger size. Keep in mind that if there is no small item defined, all technologies will use the regular item, so this would only be useful if equipment-unlocking technologies in the folder are split between small and regular items. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. Questions, Paradox If it is false, then the technology will be impossible to research through the research menu, but it will still remain possible to research via an effect and it will remain visible in the menu. The country-specific equipment and technology icons are done with inserting the country tag between GFX and the name of the technology, still separated with underscores, as name = GFX_HON_my_technology_1_medium.